And how did I get here?
I'm a Brazilian 3D modeler and texture artist with a focus on bringing environments to life. I've spent at least 10 years working as a freelance graphic designer and I have some projects around the world like the US, Germany, and Australia. In 2020 I started my studies with 3D modeling and focused mainly on environments, the more chaotic and with more details, the more I like it. In 2021 I started working at Oktagon Games (now Fortis Games) planning the environments for the game Piggy: Hunt which after a few months was released on Steam, this being my first project in the games industry. Currently working on Fortis Games as a 3D Artist.
Blender, Substance Painter, Unity3D, Zbrush, Adobe Creative Suite